#ifndef DUMMYTRACKER_H_INCLUDED
#define DUMMYTRACKER_H_INCLUDED


#include "Enemy.h"


class Player; 


class DummyTracker : public Enemy 
{
public:
	DummyTracker(const Loader*); 

	virtual void Render() const; 
	virtual void Update(); 
	virtual void CleanUp(); 
	virtual void Track(const Player&);
};


#endif // DUMMYTRACKER_H_INCLOUDED